AI Insights · Timothy · July 2021
Top 5 iOS Architecture Games in Australia: Q2 2021 Performance
In Q2 2021, the top 5 architecture games on iOS in Australia saw varied trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q2 2021, the top 5 architecture games on the iOS platform in Australia demonstrated a range of performance metrics. The data from Sensor Tower provides insight into their weekly downloads, revenue, and active user trends.
Tiny Tower: Tap Idle Evolution by NimbleBit LLC saw a fluctuating weekly revenue, peaking at around $1K at the end of June. The game's weekly downloads showed a significant increase towards the end of the quarter, rising from 452 to 927. Active users experienced a slight rise, reaching a high of approximately 6.2K in the third week of June.
Construction Simulator 3 from astragon Entertainment GmbH had a more modest performance. Weekly revenue varied, peaking at $464 in early May. Downloads were relatively low but stable, with a peak of 70 in the first week of May.
MoonBear LTD's Pocket Build showed consistent weekly revenue, reaching a high of $375 in mid-April. Downloads saw minor fluctuations, with a peak of 169 at the end of June. Active users remained relatively stable throughout the quarter, hovering around 1.3K to 1.4K.
Monument Valley by ustwo games experienced stable yet modest weekly revenue, with a high of $303 in early April. Weekly downloads were relatively low, peaking at 66 in mid-April. Active users saw a slight increase, peaking at 102 at the end of May.
Lastly, LEGO® Tower from NimbleBit LLC had a varied weekly revenue, reaching a peak of $442 in mid-April. Weekly downloads showed a notable increase towards the end of the quarter, peaking at 570 at the end of June. Active users remained relatively stable, with a slight increase to 3.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.